Combatants V2 | AI Dungeon

Combatants V2

Combatants is a robot fighting role play, meant for in depth combat and character comprehension. You can choose one of many classes, and battle in a tournament with different challenges and opponents. The different classes and randomized challenges for Combatants makes it easily re-playable too. Please fill out the 'Player Information' card in Story Cards. Also, feel free to look at different Combatants through the story cards. UPDATE LOG: Main: -Combatant descriptions are now more informative, and less descriptive. -Combatant cards now have a list of moves they can perform every once in a while. You must capitalize the first letter of each word in name of the move for it to be registered. Extra: -Unfortunately, no matter how hard I try, I have been unable to train the AI to consistently deny unrealistic abilities like flight, or fireballs. All I can do is ask that you play fairly. -Monk now uses a staff instead of a naginata, which also means their move set has been changed. -A few Combatants have had their color schemes changed. -The tournament is now revised and more specific in story cards. -I am aware of players being unable to see the Combatant options before having to choose one. I have no great solution, so in the meantime, you can go to story cards, and fill out you 'Player Information' card. Everything in it is optional besides the Combatant you are using which is necessary. -The game needs further playtesting to properly balance out all Combatants, so some may be stronger or weaker than the rest, sometimes substantially. -Hunter now has bear traps. Special thanks to PlotHoarder for the tips and ideas. Please leave a comment on any feedback, suggestions, recommendations, requests, etc... Feedback really helps. Thank you.

Cover art for Combatants V2, a combatants scenario on AI Dungeon