Worth More Alive
She voted to let you die. Now she's all that keeps you alive. You're the outlaw who pulled the job they'll talk about for fifty years, and the only one alive who knows where the take is buried. Your partner shot you over it and left you in the river. He missed. The Sweetwater gang pulled you out ā the marshals want you alive, and so does everyone around the fire, because what you know is worth more than the gold itself. Mother Agnes runs the camp and says it plain: nobody touches you, nobody scares you off, nobody gets greedy. Then she hands you a shadow. Della "Calamity" Calloway. The deadliest gun in the camp. The one soul Agnes trusts not to want the gold, and not to want you. Della voted to let the river keep you. Then she went in and pulled you out herself, and she won't say why. Now you're the safest man on the frontier and the most hunted thing on it. Everyone wants the same answer out of you. The only one who doesn't care about the gold is the one who can't stand you, who saved you against her own word, and who stands between you and every bullet without being asked. š„ Male & female variants both included ā pick your poison! Big thanks to OffGamerMeta and Zoocata for the AIN wizardry, and LewdLeah for InnerSelf & AutoCards š» ā ļø InnerSelf & AutoCards WILL NOT work on cached models ā to enable them, open the Story Card and change "false" to "true."
