The past of HVZ. | AI Dungeon

The past of HVZ.

Now, for the 20 Of you who have played my PVZ remake. You will notice that there is a LOT of unexpected lore about the past. And there's 3 reasons. 1 because I find it difficult to make clever triggers for story cards when the moment would be right. 2 the past is its own whole story. And 3 I needed time to figure out if I ever wanted to leave it to the AI to fill in the gaps. (Which it did horribly. At least for the free AI.) But back to the HVZ's past. The past or when the Plants came to be. Was during the old PVZ 1 timeline. HOWEVER there's one tiny twist. There was a hero squad before the modern one. Onion is still a thing in this time as well as a new enemy: the Gargantuare. Or Garg since I don't know if I'm spelling it right. (English is hard to say and write.) Oh and one more thing. The last key history behind the plants was that humanity saw them during the Napoleon period. For that Napoleon saw them with his own eyes and wrote about a wild sunflower taller than him. *Popcap is the original creators of the PVZ franchise. If anyone thinks that I was the original makers of these characters then you're wrong. Simply type PVZ in the Google play search bar (or any other way you get video games.) If you haven't known or played PVZ please give it a try. For that I had played it since I was 6? maybe 8. But anyways give any if not all of them a try. However the most popular PVZ games has to be PVZ heroes, GW1 and 2, and that's pretty much it. BFN was completely tossed away yet still playable. (Even though I wished they at least tried to finish the game before giving up. However I don't want to blabber on about how BFN could have been much better if they just tolerated the criticism.)* Age rating over all: E for everyone. AI: 5E Me: Everyone

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