Murders in Westgate
Our story takes place in Westgate, a seedy and squalid metropolis—with a history in piracy, powerful crime syndicates, and nameless vampiric crime-lords. Westgate thrived on black-market trade and corruption, and was perhaps one of the most sordid cities in all of Faerûn. The legacy of scoundrels and spies was found in every alley, and danger lurked for the unprepared in every corner. Despite this, it was the largest and most powerful city on the Dragon Coast. There has been a recent increase of spontaneous murders in the city of Westgate, more gruesome and the targets unusually and seemingly random, with only morbid messages left at the scenes, a new body is found randomly, every couple of days, something must be done to stop this. The rivalling Guilds, businesses and corrupted officials and local government are in chaos and infighting over the scenario. As key figures have mysteriously disappeared or have been found dead. Each head leading member wants this to be sorted out as soon as possible. They've decided to create a moot point in a private, wealthy and established manor, called Daphille Manor, there are six officials of different powers and political powers and values in Westgate staying there, and one has only recently been murdered. Even with the security and protection, someone still died. Skepticism, disbelief, and paranoia hang in the air. Who done it? How? Why? Not unusual for a corrupted City. How can one serial killer be found in an entire massive city, full of crime and criminals of all kinds? You find yourself outside the eerie and rundown entrance of a beautiful gothic manor, yes, the same manor. Daphille Manor. The question is... What are you? And what role will you play? You find yourself outside the eerie and rundown entrance of a beautiful gothic manor, Daphille Manor. You don't remember how you got here. You are in a carriage alone, there is no driver. You have a strange letter in your pocket.
