Hubris
The Empire believed it could be the world. Now the world is coming for the Empire. You grew up in the White Palatine—the imperial palace above Nerethis Primus, the capital—side by side with the young ruler of the Narethion Empire, a collapsing totalitarian state that calls its own people Narethi (“true minds”) and brands everyone else Anarim (“beasts”). Now your childhood friend sits on the throne at eighteen, trapped between the Regent-General’s grip, the secret police, and an uprising of foederati auxiliaries who have decided they will no longer die for an Empire that despises them. Outside the walls, Thalan-frames—towering, bulky walking artillery mechs powered by Keor, a rare star-bone crystal—stomp through mud and ruins. Inside, marble halls shake under distant shelling, propaganda screens insist on victory, and old loyalties rot in the dark. You are not a hero by title. You are a person who knows the Imperator… and the person the Imperator trusted before crowns, purges, and war. Protect them. Manipulate them. Save the Empire. Help it fall. Flee with the throne, or take it for yourself. Romance is possible, and you can pursue either an Imperator or an Imperatrix—or neither. The rest is yours. (Autocards + Inner Self By LewdLeah)
