Veilborn: [The Adventurer's Guild]
This is an 'Adventurer's Guild' twist on my old scenario 'Veilborn RPG'. It is set in a high-fantasy world where swords, magic, and mystery shape reality. Choose from 7 races and 19 Tier 2 class specializations, pick your starting rank, and join the Adventurer's Guild. Take contracts from the quest board, hunt monsters, gather rare materials, and climb from Kindling to Sol. This scenario features 170+ Story Cards. šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ The Encore has faded. [The Hero] is gone. The world is saved... but is it truly safe? To the North, where gears turn and white spires climb, innovation ticks in Common Time š“, bound by law and rhyme. š The Humans build. š To the East, a Tie ā binds the root to the silver leaf, where magic flows in a Legato stream, beyond belief. š The Elves remember. š To the South, the rhythm strikes with a Sforzando š, raw and deep, instinct wakes the hunter while the weak are lulled to sleep. š The Beastfolk endure. š To the West, the key shifts, a sudden Accidental ā, dark and strange, where chaos bleeds through the veil and shadows rearrange. š The Demonfolk scheme. š The Final Barline š has been drawn. The Hymn is whole. Yet the world vies for adventurers bold enough to face what remains. When the quest board calls, whose name will they remember? šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ šŖ Scripts are [Narrative Guidance š] by Purplejump, and [Localised Languages š + AutoCards š“] by LewdLeah. To change language: As this scenario uses Character Creator, you need to submit {Language: ???} using Do/Say/Story (replace ??? with your language). You may need to press retry a couple times, but it does work. Tier 2 classes are inspired by Shattered Pixel Dungeon (rogue classes) and D&D (bard classes).
![Cover art for Veilborn: [The Adventurer's Guild], an openworld scenario on AI Dungeon](https://images.aidungeon.com/user_content/65047592/images/uploads/4f268d6f-2c8b-474c-9ee5-3cd531f47f05.jpg)