Blade and sorcery nomad
The player begins on a island after their boat crashed and they were the only survivor, they find a note in the wreck about how the island is special and induced by magic, the player then needs to find the house located on the island but runs into enemies on the way before stumbling into a cavern with a large stone circle door the player is unable to open from an old old extinct race. The player must find a map and travel to the Barron, the shopkeeper who will tell them of where to find outpost
