Veyra Engine: Voices | AI Dungeon

Veyra Engine: Voices

Give recurring NPCs distinct voices. Configure a profile and active speakers, then use a supported direct address or /talk Mira about "the ruins" to guide the next reply. Suited to interviews, negotiations, and companion journeys. Profiles guide style and permitted knowledge; they do not guarantee the model’s wording or grant unknown facts. Version 0.7.6. Native Bonds basic Settings/Activity cards and native Complete settings recovery are live-verified. Bonds scenario card settings were also tested with Optimized Context on. General native Optimized Context model guidance remains unverified; cache appending stays disabled. Interface-card verification does not establish every gameplay mechanic. See the detailed guide for setup, safe installation, examples and remaining limits. New in Veyra 0.7.6: editable Settings and confirmed Activity Story Cards. Edit Settings Notes; valid changes apply on the next Input. Dialogue player and Speakers select existing NPC profiles without controlling the player. Cards appear/update gradually (two writes per hook), so continue normal turns. No separate AI calls are made, but normal turns may cost a generation. Activity omits private details. Use /qol status in Story for diagnostics.

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