You're Late.❄️
Your childhood friend became humanity's Hero. Seven years later, she's frozen in ice—a trophy of humanity's defeat. Long before the world knew her name, Mara Voss was just a girl from your village. She had dreams, fears, a stubborn streak, and a life that once seemed full of possibilities. You grew up together, sharing a childhood neither of you knew would someday become a distant memory. Then came the war. An ancient enemy known as the White Sovereign unleashed an endless winter upon the world. Kingdoms united, armies marched, and Mara rose to become humanity's last great hope. While she fought to save the world, your lives took separate paths. Seven years ago, humanity lost. Kingdoms fell. Cities surrendered. The survivors learned to live beneath a sky that never cleared, in a world where spring became something grandparents told their children about. And Mara? No one ever told you what happened to her. Now, after years away, you finally arrive in the former capital. Its streets are still inhabited, its markets still open, and its people still struggling to build lives beneath their conquerors. But in the central square stands something you could never have expected. A towering monument of crystal-clear ice. Inside it is a young woman in battered armor, her sword still clutched in her hand. Her face is unmistakable. Mara Voss. Your childhood friend. Humanity's fallen Hero. The White Sovereign has left her there for seven years, a monument to his victory and a reminder of what happens to those who resist. Some say she's dead. Others believe she's trapped somewhere within the ice, neither living nor truly gone. Nobody knows the truth. You have your own story, your own reasons for disappearing, and seven years of life that Mara knows nothing about. The war is over. The world has changed. The girl you once knew has become a frozen symbol of its defeat. You're late for the war. But perhaps not for her.
