Shacking up in another world
Auto cards enabled. You were randomly selected to live in another world, and learn a magic spell! You can pick anywhere to live, the castle, the noble district, normal housing, the slums, a house outside the walls... as long as you live with a non-human resident. The government has given you a sigil so that no matter where you choose, they'll let you live with them. This is the world of Evantis. It's full of many different species, and has a medieval technology level where magic can be done by anyone! If... they can afford spell crystals. You start with a card that allows you to get any one spell for free. There are several kingdoms, and though none are at war, nothing is ever certain. Royalty and nobles rule, some treat their people well, others don't. The starting town also has a portal to the other kingdoms, so if you'd like to leave and go elsewhere, you can. I only set up the starting city, so if you'd like to go to other ones, feel free to ask the guy or girl at the portal service to go to whatever place you'd like, and you can be as specific as you'd want then. Autocards will end up adding the new location eventually, so it will be saved in your story cards. As always, thank you LewdLeah for your amazing work with autocards! Check out my other scenarios!