World Immersion - Descriptive and consistent | AI Dungeon

World Immersion - Descriptive and consistent

Helps your world feel alive, consistent, and vividly described—without having to keep asking the AI to describe what’s around you. ✦ CORE PURPOSE World Immersion adds small background reminders that encourage the AI to preserve the current setting, include relevant sensory details, and continue the scene instead of repeatedly starting it over. The goal is a world that feels present throughout your adventure—not just a backdrop introduced once and forgotten. ✦ WHAT IT DOES 1. Encourages Sensory Description Helps draw attention to the physical world: Sight — lighting, colors, movement. Sound — nearby activity, ambient noise. Smell — scents that belong in the setting. Touch — textures, temperature, physical surroundings. The AI creates these details from your story’s context—not a fixed collection of descriptions. The goal is atmosphere that fits what’s happening, without interrupting every conversation to describe the room again. 2. Supports Scene Consistency Reminds the AI to preserve established surroundings and object positions. A scene should feel like the same place as events unfold—not a new version of the room every turn. This is guidance rather than a separate tracking system; important facts still belong in Plot Essentials and Story Cards. 3. Provides Gradual Time Progression Once time is established, the script advances its tentative clock every 20 input actions: Dawn → Morning → Noon → Afternoon → Evening → Night → Midnight The clock is a pacing suggestion. Explicit story timing and the needs of the scene take priority. Time begins unknown rather than forcing a morning start. A standalone Story sentence such as "It is morning.” establishes it. The script does not automatically understand every travel, sleep, or time-skip action. 4. Reduces Sources of Repetition Encourages the AI to continue the current scene without unnecessary recaps. It does not repeatedly inject old opening sentences or recycled atmospheric paragraphs, which can encourage the AI to revisit the same description. Model repetition can still happen, but the script avoids those feedback loops. ✦ HOW IT WORKS IN-GAME The guidance is sent to the AI in the background, with the aim of influencing the narration naturally. It uses a small amount of context and skips its reminder if there isn’t enough space. It leaves generated story text untouched. It does not force locations or weather changes, guess inventory, or overwrite your Story Cards, Author’s Note, or memory. ✦ HOW TO USE Add World Immersion to your story through Add Script. No other script is required. Using Inner Self too? Keep your manual Inner Self installation as usual, then add World Immersion separately. World Immersion does not replace it or call it again. https://github.com/LewdLeah/Inner-Self View World Immersion on GitHub- https://github.com/QueenMavis/World-Immersion/tree/main

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