2350 - ORBIS NOVA
In Orbis Nova, magic never vanished — it evolved. The year is 2350. 250 years ago, the Great Arcano-Industrial War fused mana and technology, transforming the world into a neon-soaked landscape of arcane implants and militarized empires. Five great powers rule the planet under a fragile peace, while political tensions simmer in the shadows. Beyond their borders, the Grey Zones thrive in chaos: organ trafficking, forbidden technology, conspiracies, and silent wars. Independent racial nations resist imperial control. Ancient creatures coexist with steel cities and holograms. Every choice can shift the balance of power. You just made 18 years in this Neo-Earth. At eighteen, all citizens undergo the Imperial Military Assessment. Some become soldiers. Some become fugitives. Some learn to manipulate the system. In Orbis Nova, power belongs not to the strongest — but to those who survive.
