Blinked Into Another World v0.8 | AI Dungeon

Blinked Into Another World v0.8

Summoned from another world without warning, you arrive in a realm shaped by power, politics, and fragile balance. Four nations stand divided—three locked in quiet conflict, one enforcing uneasy peace. Strength, magic, desire, and diplomacy all compete for influence, and no one is naturally on your side. You are not chosen. You are not trusted. Your growth is unusual, your presence disruptive, and your path entirely your own. Forge alliances, earn loyalty, spark rivalries—or make enemies that last. Navigate shifting power, dangerous encounters, and evolving relationships where attraction, ambition, and conflict intertwine. Every action matters. Every consequence lingers. The world does not bend to you—you must carve your place within it. ---------- Creator’s Notes: I originally built this for myself and spent way too long testing and tweaking it. I haven’t gone very far into it personally, so there’s still a lot to uncover. It’s marked v0.8 because it’s basically done… but also not “I trust it completely” done. There’s a high chance something weird happens once you start pushing it. If you’ve got feedback, feel free to share—but otherwise, just enjoy the ride. ---------- Script Notes: Inner Self enabled by default. Auto Cards disabled by default. Enable it through the story card configuration. CSMS Ordinance execution disabled by default. Enable it through the story card configuration. Added a new stat (LUCK) and reworked proficiency bonus. ---------- Script Credits: Includes the F90API by NikolaiF90. (https://github.com/NikolaiF90/F90API) Includes Inner Self and Auto Cards by LewdLeah. (https://play.aidungeon.com/scenario/tsu1WMJXaaAZ/inner-self?source=search&published=true) Includes a modified version of CSMS by PRINCEF90. (https://nikolaif90.github.io/AIDCharacterSheetandMechanicSystem/index.html)

Cover art for Blinked Into Another World v0.8, a magic scenario on AI Dungeon