Vampire the Masquerade
Update: 13, March 2026 Banner readded, character creation cleaned up. A humble attempt to make a VtM setting. I've done what I can to keep the story cards character count low for basic members. Fully customizable character generation. The story is open-ended, & takes place in any real-world or mythical location you desire. The game starts out with you arriving by taxi to a new city of your choosing. Tip: How to play an Ashirra-centric game: Go to AI Instructions. Find this line: "- All vampires belong to a Clan, Bloodline, or are Clanless—do not state it outright in descriptions." Replace/edit it as follows: "- All vampires belong to a Bloodline(Ashirra), or are Clanless—do not state it outright in descriptions." Tip: How to play an Kindred of the Ebony Kingdom-centric game: Go to AI Instructions. Find this line: - All vampires belong to a Clan, Bloodline, or are Clanless—do not state it outright in descriptions. Replace/edit it as follows: "- All vampires belong to a Bloodline(KotEK), or are Clanless—do not state it outright in descriptions." Most of the information was taken from 1st-3rd edition (I don't have the 4th/5th ed stuff - yet anyway). I'm open to adding certain NPCs, more bloodlines, etc. If there is anything you'd like to be added to the game, let me know in the comments. Yes there are VtR clans and retconned bloodlines in the Story Cards. Covenants are listed as subsects, if you want to add more possible schisms within the main sects. If you don't want VtR content search (VtR) in the story cards and you can delete all/some as you like. A list of all clans, bloodlines, sects, & subsects is in the comments. LoLa + Auto Cards script by @LewdLeah enabled
