Immortal Heroes - All Things Under The Heavens | AI Dungeon

Immortal Heroes - All Things Under The Heavens

Ten Thousand Li to the Summit! Hark, traveler, and know the world upon which you stand. Across the nine heavens and ten earths, all life strains towards a singular, impossible peak: Immortality. Early Alpha, gonna need A LOT of Context, hard to read hard to play, But I'll iron out the kinks in due Time Been working on the base encyclopaedia for this game since I finished My First Xian Xia Game Determined to CRAM as much Xian Xia goodness as possible into a single scenario To come will be events for all cultivation stages and locations as well as quest givers for all locations, a massive bestiary, and an item compendium, but first I gotta clean up the Ui, It works how I wanted it to but it needs a major overhaul to be properly readable. I'm already formulating a plan but it will take at least a few days to a few weeks to finish the final touches on this piece, EXPECT MANY CHANGES. Race 13 The 13 primary biological and spiritual categories. Sub-Race 91 Specific animal spirits, elementals, undead, and insects. Spiritual Root 45 Innate talent types ranging from Withered to Hongmeng. Stage of Cultivation 25 The progression ladder from Mortal to Heavenly Dao. Class or profession 89 Roles ranging from common laborers to the Emperor. Martial Specialty 51 Unarmed combat, movement, and energy disciplines. Weapon Art 39 Specific mastery of weapons and ritual tools. Cultivation Path 110 Core magic systems (Elemental, Space, Time, etc.). Faction 178 Detailed organizations across 7 global regions. Cultivation Art 93 Faction-specific and legendary combat techniques. Story Opening 62 Narrative "hooks" and origin scenarios. Companion 70 Romantic partners, rivals, mentors, and spirits. Golden Finger 54 Unique cheats, systems, and special physiques. Location 74 Regional hubs, landmarks, and secret realms.

Cover art for Immortal Heroes - All Things Under The Heavens, a cultivation scenario on AI Dungeon