No Shore to Stand On + AC
No Shore to Stand On is a survival-focused ocean scenario set in a world without continents. Civilization drifts on city-sized structures built onto the backs of colossal sea dragons. Steam, iron, and forced labor keep these moving cities alive, while the ocean beneath remains vast, indifferent, and mostly unknown. You begin as expendable labor, gangpressed and unnamed, with no rank, no protection, and no guarantee of survival. Escape is possible, but freedom only trades one set of dangers for another. Small ships are fragile. Resources are scarce. There is no central quest and no chosen role. You may drift alone, gather a small crew, become a trader, a pirate, a salvager, or disappear entirely. The world continues whether you act or hesitate. Weather degrades equipment, hunger limits choices, and mistakes accumulate. This is not a story about saving the world. It is about enduring it—one decision, one hour, one battle at a time.
