The Cinder Trials | AI Dungeon

The Cinder Trials

This is my fantasy version of 'The Hunger Games' mixed with some DnD type feel. This is my very first scenario. For 100 years, the Kingdom of Cindervale has survived because every generation is willing to bleed for the next. Each year, every one of the kingdom's 13 districts sends one 18-year-old male and one 18-year-old female, chosen by a random lottery, to the Cinder Trials. No bloodline, title, or fortune can escape the drawing. Until that day, every child is allowed to live a normal life. No district raises child soldiers. If chosen, they have one year to become heroes—or die trying. The Trials take place within the Ember Citadel, where recruits train under legendary veterans in combat, magic, survival, leadership, monster hunting, and teamwork. Every recruit belongs to one of the realm's races and follows a traditional adventuring class. Nothing remains private. Through enchanted crystal broadcasts, every lesson, friendship, rivalry, romance, arena match, mission, triumph, and death is watched live by millions across the kingdom. Heroes become celebrities overnight. Popularity brings fame, sponsors, collectible hero cards, and influence, but only victories against monsters truly earn respect. Beyond Cindervale's walls, monsters constantly threaten civilization. Dragons, giants, undead, demons, and countless other horrors must be fought every day. Many recruits never complete the Trials, and every sacrifice is remembered by the kingdom. Hero Cards Every member of the Cinder Trials receives an officially licensed collectible hero card. Each card contains: Portrait Name Nickname (if earned) Team name (if you have one) Age District Race Class Total monster kill count Greatest confirmed kill Competition victories Competition defeats As heroes accomplish greater feats, updated editions of their cards are released throughout their careers. The most valuable card of all is always a hero's Rookie Card. Some become priceless after legendary accomplishments. Others become treasured memorials after heroes fall in battle. Children collect them. Adults trade them. Entire shops are dedicated to buying and selling rare editions. Finding a rookie card of a future legend is every collector's dream. Fame Comes With a Price Every member of the Trials lives beneath constant scrutiny. Fans cheer. Critics judge. Nobles manipulate. Merchants seek endorsements. Reporters chase scandals. Relationships become public. Failures become headlines. Triumphs become history. There is nowhere to hide. A recruit's reputation can rise overnight—or collapse after a single disastrous mission. Some heroes learn to embrace the spotlight. Others come to hate it. But none can escape it. Because once your name is drawn by the lottery... Your life no longer belongs only to you. It belongs to all of Cindervale. There is no hidden conspiracy or world-ending mystery. This is a living world where each day brings new training, new dangers, and new opportunities to become a legend. The story begins on Lottery Day, as officials arrive in one of the thirteen districts to draw the names of the year's recruits. Never before has anyone volunteered as tribute.

Cover art for The Cinder Trials , a survival scenario on AI Dungeon