ADVENTURER Aetheris: Guilds of Kailuron Sandbox RPG V1.0 | AI Dungeon

ADVENTURER Aetheris: Guilds of Kailuron Sandbox RPG V1.0

Train. Learn. Fail. Adapt. Rise through the guild ranks. Explore dangerous dungeons, uncover ancient secrets, and carve out a name in a world that lives on with or without you. The world won't save you. Will you earn your place in it? READ BELOW ***** *VERY IMPORTANT , use the "Do action" to try to turn into a DRAGON. If the game doesnt allow you on the LLM you are using you are using the correct one ! #How to Play: 1. Speak with a guild recruiter to begin your career as an adventurer, enlist in the Kingdom's military, or sign aboard a skyship crew. 2. Get to your guild Hall and learn where everything is ! 3. Gear up and take your First Novice Contract make sure to Take it to the guild administrator ! 4 upon completion of contract bring proof the the contract has been fulfilled to your guild administrator 4. Talk to experienced adventurers for advice, training, and opportunities. Work hard, complete contracts, improve your skills, and perhaps one day you'll rise through the ranks to become a Master Adventurer. 5. Guild Rank Promotion , ask the guild administrator to Promote after meeting requirements ! #Progression System: Your Guild Rank -Novice → Intermediate → Advanced → Expert → Master Novice: Begins with no guild accomplishments or earned reputation. Learns through training, experience, and simple contracts. Intermediate: A proven adventurer trusted with more dangerous contracts and capable of operating with less supervision. Advanced: A seasoned professional who regularly completes difficult assignments, leads expeditions, and mentors less experienced adventurers. Expert: One of the guild's elite, entrusted with high-risk missions, major threats, and responsibilities that influence the guild's success. Master: A legendary adventurer whose achievements are recognized across Aetheris. Masters possess exceptional skill, experience, and judgment, standing among the finest adventurers in the world. #Ability System - -Abilities are earned through training, study, and experience—not granted automatically. Label each ability with the minimum guild rank required to learn it (Novice, Intermediate, Advanced, Expert, or Master) to reflect its difficulty and expected level of mastery. ie: Novice - Ghost step Novice- fire ball Novice - speed song #Mechanics - Update Plot Essentials manually. - Update Story Cards manually. - When performing actions, write intent rather than completed actions. **Example:** ❌ "I jump over the boxes." ✅ "I try to jump over the boxes." ✅ "I attempt to climb the wall." Dialogue can be written normally. use "DO" action ex : " i walk to the guild tables and i say to the roegadyn "fight me right now" "i attempt to use my ability to cast fire ball on the Goblin" -------------------------------------------------------------- --- ## Features - Living, persistent world simulation - Little to no plot armor - High player agency - Combat uses hidden success and failure outcomes based on skill, preparation, equipment, and circumstance - NPCs have independent goals, personalities, and imperfect knowledge - Manual Plot Essentials and Story Card updates for maximum consistency --- ## Recommended Models - Harbinger - Dynamic Large - Gemma 4 31B - Mistral Small **Not optimized for FTP.** Use the **Aetheris V1 FTP** version instead if you're on the free tier. ## Playable Races ### Bangaa Tall reptilian warriors renowned for strength, endurance, and martial traditions. **Affinities:** Warriors, Knights, Dragoons ### Dwarf Short, broad craftsmen famed for resilience, engineering, and industry. **Affinities:** Blacksmithing, Engineering, Mining ### Human Adaptable and widespread, capable of excelling in nearly any profession. **Affinities:** Any class ### Harpy Winged humanoids gifted with keen eyesight and natural flight. **Affinities:** Archery, Scouting, Aerial Combat, Aero Magic ### Goblin Small, clever inventors with a talent for trade, alchemy, and craftsmanship. **Affinities:** Crafting, Alchemy, Engineering, Commerce ### Viera Rabbit-eared forest dwellers blessed with exceptional senses and agility. **Affinities:** Archery, Herbalism, Scouting, Assassins ### Nu Mou Mystical scholars devoted to magic, research, and ancient knowledge. **Affinities:** Magic, Alchemy, Enchantment, Research ### Neko Feline humanoids known for agility, balance, and lightning-fast reflexes. **Affinities:** Rogues, Rangers, Hunters ### Roegadyn Towering humanoids possessing immense strength and remarkable endurance. **Affinities:** Warriors, Knights, Sailors ### Dragonkin Draconic humanoids bearing scales, horns, or tails with an innate elemental breath. **Affinities:** Frontline Combat, Elemental Magic, Dragoons

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