Fallout 1 | AI Dungeon

Fallout 1

The year is 2161, 84 years after nuclear war turned the Earth into a wasteland. You are the Vault Dweller, who's vault is in great need of a water chip to ensure the survival of your people, oblivious to a mutant threat looming over the horizon. This follows the events of the first Fallout game and the world it takes place in. I’m fleshing this out in narrative order, following the game’s story as closely as possible, so it’s still incomplete and will be updated over time. To stay accurate to Fallout 1’s plot, you may need to railroad the AI at certain points. For example, when leaving Vault 13 and heading toward Vault 15, the AI often skips Shady Sands, even though it should be encountered first. Playing with some prior knowledge of Fallout 1 helps if you want a faithful experience, but if you’d rather just roleplay freely within the game’s setting, that works perfectly fine too. The information on story cards is taken from the Fallout wiki and edited down with small bits added based on my personal experience with Fallout 1. I was inspired to make this after playing Mr Negi's New Vegas scenario, but figured Fallout 1 would make a great scenario because it is much smaller in scale meaning the AI won't constantly be tripping over story cards, plus it has my personal favorite story in the franchise. Please comment feedback and/or your own personal experience. This is my first public scenario so I am learning as I go.

Cover art for Fallout 1, an apocalypse scenario on AI Dungeon