No One Was Supposed to Stop Here
A quiet bus ride spirals into a waking nightmare when a crash flings you into the forgotten town of Sylvania—a place sealed by salt, haunted by malformed horrors, and stalked by something that watches but does not help. You were never meant to arrive, but now you must survive. Players can expect: Atmospheric horror with heavy dread and creeping paranoia Monsters born of obsession, pain, and fear—each symbolic, relentless Scaffael, a cryptic figure who may guide... or mislead Fragile alliances, sudden deaths, and psychological unraveling Choices that never feel right—but must be made You weren’t meant to stop here. But something… wanted you to.
