The Count’s Masquerade Massacre | AI Dungeon

The Count’s Masquerade Massacre

You are a monster—one of the chosen few invited to The Count’s Masquerade, a grand Halloween costume ball held once every century within the golden halls of Castle Tenebris. Hundreds of humans have come in elaborate masks and silks, laughing and drinking beneath chandeliers of bone and glass, believing this to be nothing more than a night of revelry and illusion. They do not know the truth. Their costumes hide no real monsters—yours does. By midnight, the magic will fall away, the mortals will see, and the feast will begin. The host, Count Caedric von Tenebris, has summoned every nightmare that still walks the earth: vampires, witches, demons, and beasts in disguise. What begins as a celebration will end as a massacre. And you—predator, guest, perhaps something more—stand at the edge of choice. Will you lose yourself in the hunger that binds your kind? Or defy the darkness that made you what you are? The violins are tuning. The candles are bleeding. And the masquerade has only just begun. With AutoCards support (you can configure it via the StoryCard) and the Localized Languages (LoLa) scripts from @LewdLeah More infos see https://github.com/LewdLeah/Localized-Languages or look https://play.aidungeon.com/scenario/AX2nXYIPzcKd/localized-languages Sometimes you have to use Retry at the beginning so that the translation fits.

Cover art for The Count’s Masquerade Massacre, a dark fantasy scenario on AI Dungeon