πŸŒ€ UNSPOKEN TURNS β€” Inner lives, Story Cards & Long-Term Twists | AI Dungeon

πŸŒ€ UNSPOKEN TURNS β€” Inner lives, Story Cards & Long-Term Twists

πŸŒ€ UNSPOKEN TURNS β€” Inner lives, Story Cards & Long-Term Twists UNSPOKEN TURNS combines two of my former AI Dungeon scripts into one system: 🧠 UNSAID β€” persistent NPC thoughts, feelings and character development πŸŒ€ TWISTS AND TURNS β€” foreshadowing, loose threads and long-term plot payoffs They now share information, so characters can react emotionally to major events while twists can grow naturally from people, relationships and details already established in the story. The combined script also includes CODEX for automatic Story Cards. 🧠 UNSAID Recurring characters can develop private thoughts, current feelings, secret wants, relationships and a persistent core truth about themselves. Those thoughts do not have to be shown directly. They can instead influence body language, tone, hesitation, tension, affection, avoidance and other behavior. Core truths are deliberately stable. Temporary emotions do not rewrite a character’s identity, but major events can gradually put enough pressure on them to cause genuine change. Previous core truths are kept as history. πŸ“‡ CODEX CODEX detects important characters, locations, items and factions and can create matching Story Cards automatically. Characters are not carded the moment their name appears. By default, a character must actually appear on-screen, then be observed for at least 3 full story turns and normally 2 separate appearances. A 5-turn hard deadline keeps genuinely introduced characters from being forgotten. Off-screen references do not count as introductions. If someone says β€œMirelle told me you’d be coming,” CODEX may remember Mirelle’s name, but it will not immediately invent her entire character before she appears. During the observation period, CODEX gathers evidence from dialogue, behavior, appearance, actions and relationships. Established information is used first when the Story Card is created, with missing details inferred only where needed. πŸŒ€ TWISTS AND TURNS The twist engine watches the current story, Story Cards, Plot Essentials and Author’s Note for loose threads. There are 212 twist concepts across 13 themes, covering identity, relationships, secrets, authority, motive, time, factions, perception, fate, corruption, transformation and more. Threads can grow through minor, moderate, major and cataclysmic levels. The script also checks whether a requested foreshadow or payoff actually happened. If the model ignores it, the thread stays active instead of being falsely written into canon. 🌍 ADAPTS TO THE SCENARIO The script can adapt itself to fantasy, sci-fi, cyberpunk, modern, historical, western, horror, mystery, crime/noir, romance, slice-of-life, school, superhero, post-apocalyptic, survival, military, political, medical, legal, sports, music/celebrity, nautical, comedy and hybrid settings. The actual story always takes priority over automatic genre detection. A grounded detective story should stay grounded unless the story establishes otherwise. A major slice-of-life twist can be personally devastating without becoming world-ending. Custom guidance is also supported: /scenario hard sci-fi with no magic /scenario low-magic political fantasy /scenario auto πŸ”ž OPTIONAL MATURE TWISTS An additional pool of 26 adult-only twist concepts is available for mature stories. It is OFF by default and requires clear evidence that the involved character is an adult. Unknown-age characters and minors are excluded. Use: /mature on or: /mature off βš™οΈ CONFIG & COMMANDS A shared UNSPOKEN TURNS β€” Config Story Card controls thought frequency, cooldowns, Codex timing, twist intensity, strict logic, wildcards, mature twists, scenario adaptation, core shifts and more. Useful commands: /peek <name> β€” force a private thought /peek <name> core β€” check for a core-truth shift /card <name> β€” force a Story Card /unsaid status β€” detailed diagnostics /unsaid help β€” command help /twist [name] β€” force an eligible twist /plant <name> [category] β€” plant a thread /threads β€” view brewing threads /twistlog β€” show/hide resolved twists /twisttypes β€” view available twist categories /mature on|off β€” toggle adult twists /scenario β€” show the current scenario profile /scenario auto β€” automatic detection /scenario <guidance> β€” supply custom setting guidance UNSAID remembers what is happening inside the characters. TWISTS AND TURNS remembers what is quietly building around them. UNSPOKEN TURNS combines both so longer adventures can carry character development, secrets and consequences forward instead of resetting every few scenes.

Cover art for πŸŒ€ UNSPOKEN TURNS β€” Inner lives, Story Cards & Long-Term Twists on AI Dungeon