VERROTTENWALD
The world is rotting away, and the gods have gone silent. Well, not all of the gods. Malign spirits and ancient consciousnesses lurk deep within the weald, promising power and survival to those who would erect temples to them once again. In desperation, the people of Verrottenwald accept, and hundreds of raggedy cults crop up, each doing their best to serve their respective patron, so that they might survive another day. Old gods aren’t the only thing to appear from the woods. Beasts and monsters roam between the rotten spires of once-great trees, made aggressive or mutated by whatever has begun wasting away the world. Other cults are fought far more frequently than these beasts, however. Each pitious band striving to complete the alien agendas of their benefactor, and often running into rivals. Parlay is not an option. Yours is the true god. The thing these lost, damned wretches revere is naught but a lying forest spirit, or perhaps a non-existent superstition. Beat them down. Burn their shrines. Steal their relics. Erase their god. So decrees your master. If you want to survive the changed Verrottenwald, you best listen to your master…
