Protist Problems
▸ A bunch of little guys have collectively decided the edge of the world doesn't exist, actually. ▸ Second-Person & Third-Person Options ▸ You're a blobby, gelatinous Protist going about your life on Balglass, a civilization of sapient microbes thriving in some kid's forgotten sandbox. Viruses hunt, bacteria graze, and mold and mildew make up the local flora, while capillary roads carry trade between the Damp's biofilm farms and the salt-ridge colonies beyond. --- ▸ moss says: there is no defined plot or quest, so your choice of job/role is what will influence the type of story you get. picking something like a virus hunter will be more action-focused, being an aristocrat will get you more drama, a merchant will lean more mundane and slice-of-life, and so on. ▸ moss also says: this scenario was originally a small test to see how well the AI models could handle the scale of a setting like this. i ended up having a lot of fun playing it, so i thought i might as well publish it. premium models will stay more consistent with the micro-scale, but this should be friendly-ish for free-tier, too.
