Fantasy Quest | AI Dungeon

Fantasy Quest

Build a party of up to four fully customizable characters and take them somewhere dangerous. You choose everything — who you are, who travels with you, what you're all doing out here, and what the land you're crossing is short of. There are suggestions if you want them, and nothing stops you inventing your own race, your own role, your own reason for being on this road. If you take a magic role, you write the magic yourself: what it does, what it can't, and what it costs you every single time. Then you stop being in charge. Your companions are not puppets. They argue, refuse, walk off, hold grudges, keep their own money, and want things they haven't told you about. Sometimes they're right. Sometimes they're confidently wrong and you find out later. The world doesn't do you any favours either. Nobody has money. Doors are locked. Travel takes days and something happens on the way. You can't declare that you paid the innkeeper — you can try, and then you find out whether you had the coin. Every debt, lie and grudge follows you into the next town. Just people on a road, running out of daylight.

Cover art for Fantasy Quest, a fantasy scenario on AI Dungeon