Sandbound
You touched an artifact and woke up in a world that looks like early Egypt—but isn't yours. The magic is gone. You're trapped. Now you're the prisoner of a harsh royal warrior who rarely smiles—and who might be the only reason you survive. Ancient tombs, desert battles, and a choice that could break your heart: find a way home, or stay in a world that's trying to kill you, for a man who's just starting to live. Thank you WidowFaker for help with the rules and for the image help! Thank you LewdLeah for InnerSelf and AutoCards! ---- Creator within the GothAI Discord Community! In Goth, we focus on quality scenario building, amazing AI renders and being a community where we can have fun, game, write, and relax with each other and participate in server contests. If you’re interested in joining our community, please reach out to #Takeda or #widowfaker on Discord. Info: - Not interested in "Inner Self"? - You can simply deactivate it in the Config SC and ignore it completely. - You only need AC? - Simply deactivate Inner Self in the Config SC and activate AC. - Hint AI Atlas and AI Raven: Disable "Inner Self" in the configuration story card, as "Inner Self" and Atlas/Raven are incompatible. You can still use AC, but you should temporarily activate a different AI when creating a story card or memory with AC.
