Dollhouse (Mystery Script)
A Murder Mystery scenario inspired by: Indian in the Cupboard (Please Read "What is the Murder Mystery Script?" section before hitting Play.) You are a toymaker who owns a small magic house where any toy put inside comes to life. Each day you watch the toys go about their daily lives, though it seems one of the toys is starting to get jealous. Surely that is all it is... "We could rule them... like gods... angry gods..." - Jake, Adventure Time - [ Credits ] This Scenario is made with my Murder Mystery Script and Inner Self by Leah. So go thank her for making Inner Self. - [ What is the Murder Mystery Script? ] In short, it's like Town of Salem for AI Dungeon. The Murder Mystery Script after 20 turns will build Role and Item story cards that are randomly assigned to the characters of this scenario. So who the murderer is will be different every time you play, or at least there is a 85% chance it'll be different every time. That said, because I did this via Story Cards instead of through a hidden context script, that makes who gets what roles and items fully customizable once the story cards generate. - [ HOWEVER ] Because of this, that does mean that if you go into the story cards once the roles have generated you will end up spoiling who ended up with what roles for yourself. So if you want a good experience without giving away the mystery, then before turn 20 make sure you change whatever settings you need in the Inner Self and Auto Cards Configuration Cards. Also, because the scenario uses Inner Self you should not use cashed models unless you turn off Inner Self, it will break the Inner Self script. If you do not want to use Inner Self, turn it off and then after 25 turns you can flip cashed back on since once my Murder Mystery script builds its role and item cards it no longer does anything. It's like a game set up script, not anything more. - [ Extra ] Designed with 8k+ context in mind, can work with 4k+ if you cut out AI Instructions. Tested with DeepSeek v4 Flash. If this scenario becomes popular I will consider using the script to make other hidden enemy scenarios based on popular anime and games like The Nonary Games, Zero Time Dilemma, Nemesis, Betrayal house on the Hill, Etc.
