[1.6.3] YEAR EIGHT (a post-apocalyptic RPG) | AI Dungeon

[1.6.3] YEAR EIGHT (a post-apocalyptic RPG)

Having already been devastated by everyone's worst fear; The remaining population has had years to adjust. ☣️Explore a post-apocalyptic wasteland, eight years after society’s collapse! ☣️Meet and join factions varying in morals and goals! ☣️Survive as a loner, scavenge for tradeware! ☣️Work dangerous jobs for strangers you can’t trust! ☣️Take up the impossible task of rebuilding, if you dare! ☣️Make a name for yourself in a new world without laws! ☣️Pick and choose from different traits and defects to make your experience unique to you! Patch Notes: (1.5.26) - Did some story card cleaning as to not trigger unnecessary context (1.1.26) - Added Trader Route - Added Bandit Route (10.9.25) - Added Trading Caravans - Added Bandits (9.16.25) Added 8 new locations - The Needle Factory - Splintered Overpass - Candle Market - Vacant Harbor - Ruined Park - Greybridge Medical Center - Mercury Street Library - Bone Orchard (9.11.25) Added 2 new locations - Substation - Sewer System Added lore based bio cards for three different variants of undead Made minor changes to AI instructions to further entice generated objectives (9.2.25) - Added 2 new trade-offs - Added 2 new traits - Added 2 new defects (8.21.25) - Added a new faction by the name of New Eden - Added 8 lore based story cards alongside it - Added 1 new location: Liberty Plaza (8.16.25) - Added LewdLeah's Autocards! (8.15.25) - Added a new section for Trade-offs, perks that have both pros and cons to them! alongside adding 2 to play around with for now - Added 1 new defect (8.13.25) - Added a perks system for specialized proficiencies (and 8 perks) - Reworked Roles into Aspirations, allowing for more diverse development - Added 1 new aspiration, and reworked Survivor into Lost for clarity with the AI - Added 1 new defect - Added 2 new traits, moved heavy hitter to perks Inspired by Fallout, S.T.A.L.K.E.R, and Metro. V1.6.3

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