The Cogborn of the Clockwork Wilds | AI Dungeon

The Cogborn of the Clockwork Wilds

To live in this world is to walk the line between life and mechanism, a world where every breath hums with Resonance and every step could awaken something ancient beneath the rust. Cities tick and shift like living creatures, forests of brass whisper in the wind, and time itself may be just another machine waiting to break. You’ll navigate a landscape where invention and decay coexist, where explorers, mystics, and scavengers alike struggle to understand whether the world is dying… or transforming into something new. What to Expect: 🏙️ Living Cities: Explore Aurevane — the City of Wound Brass — where the streets rotate, the walls breathe steam, and even the beasts of burden are made of gears and sinew. 🌿 Biomechanical Wilderness: Venture beyond civilization into the Rusting Frontier, where forests of metal and nature shift daily, and gearbeasts hunt in perfect mechanical efficiency. ⚔️ Factions in Conflict: ⚙️ The Horologers’ Council — engineers devoted to preserving the Great Mechanism. 🩸 The Rustpriests — zealots who worship decay and believe rust is sacred truth. ✒️ The Scriveners’ Guild — explorers and scavengers mapping the ever-changing Wilds. 🔮 The Resonant Circles — mystics who manipulate frequency and soul energy. 🧬 The Cogborn Enclaves — post-human machine hybrids divided by ideology. 🪝 Core Hooks: 🕰️ The Great Mechanism is slowing — the world’s heartbeat falters. 🍂 The Wilds are evolving, forming strange, intelligent patterns. ⚒️ The Makers’ legacy stirs in the Deep Forge — something long dormant awakens. ❤️ Thanks to LewdLeah for making LoLa (and Auto-Cards) which this scenario uses both of. By default card creation has to be done manually, but that can be changed in the config card for Auto-Cards using the 'Minimum turns cooldown for new cards' line (just set that to what you want instead of 9999). You can also disable Auto-Cards using this config card.

Cover art for The Cogborn of the Clockwork Wilds, a fantasy scenario on AI Dungeon