D&D: Tales of Ring City | AI Dungeon

D&D: Tales of Ring City

The spark in your fingers steadies as training ends. Every campaign begins with a choice: gamble on strangers by the hearth’s firelight, stand with your guild’s kin, or trust the childhood friend who swore to follow you anywhere. In Ring City, courts dazzle, cloisters scheme, and quests beckon with silver and renown. Will your name be forgotten in a bard’s lament—or burn eternal in the world-tree’s lantern glow? Now, experience a Dungeons and Dragons campaign where every deed, stat, quest, and treasure will be dynamically recorded and managed by the AI. ⋆༺𓆩⚔𓆪༻⋆ Welcome to Ring City 🏘️ Outer Ring: crooked gates, tollhouses, thieves’ alleys 🏰 Commoners’ Ring: forges blaze, markets roar, taverns brim with gossip 🌿 Treeheart; lantern courts and canopy bazaars strung in living wood ⚜️ Diadem: ivory spires and masks, nobles whisper through silk and secrecy ✦ Beyond Ring City: 🗡🛡️ Sanvarre's militant theocracy ﹏𓊝﹏ Thassoria's waterways where trade flows out and coin in 🐉🐲 The Veldt’s untamed wilds ᨒ↟ 𖠰𖥧˚Elderwood Dominion's Forest City bending nature into function ✨CREATOR'S NOTE✨: I recommend not editing the author's note or critical parts of the plot essentials—this scenario has a unique structure. 🔮 This scenario runs on a dynamic ledger where the AI takes on the DM role. 🏹 Works best on instruction-following, multitask-capable models. ⚚ Enable Scripts + Memory Bank for full functionality. 🛡 Expect hiccups. Report them. The story will survive the bugs. 🚫 Not Recommended: Dynamic Small, Muse, Wayfarer Small / 2, Madness ❓ Uncertain: Dynamic Large ✅ Compatible: Mistral Small / 3, Harbinger, WizardLM, Nova, Wayfarer Large, Hermes 3 (70B & 405B), DeepSeek V3/3.1, Mistral Large 🃏 Autocards Enabled 🕚 Epoch Time System (event-based monotonic clock) 📜 The Ledger (AI-controlled inventory & game state) 🐦‍🔥 Now, begin your adventure. 🗺️

Cover art for D&D: Tales of Ring City, a fantasy scenario on AI Dungeon