[RELEASE]MASK PROTOCOL : Jails, Nemeses, Rivals & Power Progression | AI Dungeon

[RELEASE]MASK PROTOCOL : Jails, Nemeses, Rivals & Power Progression

MASK PROTOCOL You've already got a hero or villain story going, or you're about to start one. This isn't a new scenario — it's a script you paste into the one you have. It remembers your powers, villains, and rival, so you're not re-establishing it every hundred turns. Play takes over the moment you start. A "MASK PROTOCOL Config" card shows up on its own, written for someone who's never touched a line of code. Here's what's actually in it. 🦸 **Powers That Level Up** Gain mastery the more you use them — no cooldowns, just cheaper strain the better you get. Over 120 common ones register themselves the first time you use them in the story, no setup required, though `/power` still works if you'd rather register something by hand. Combine two in one action and the game notices — a real combo, not two effects happening to overlap. šŸŽ­ **Villains Worth Remembering** Give one a trait, capture them, and they land in an actual jail with a real security tier — Maximum holds a lot better than Standard does. They can break out later, and how they do it depends on how secure the place actually was. Keep running into the same one and eventually they become your arch-nemesis for good. šŸŽÆ **Weaknesses With Real Stakes** Trust an ally with the one thing that could take you down, and it means something real to the relationship. Retire and the old codename stays on as a mentor. Villains, rivals, and allies remember things now — a capture, a team-up, a trusted secret. 🧩 **Built To Slot Into What You've Already Got** Already have a villain, a base, a rival, a team, or a hero school? Register it and the script adopts what's there — an existing Story Card gets folded in, not overwritten. Every card reads like a real profile — Name, Role, Background, Relationships — with locations laid out differently from characters. Your own card stays free of your civilian identity, kept private. 🚨 **Civilian Impact, Actually Tracked** Civilian casualties matter here the way they do in superhero games that take the genre seriously. Let people get hurt in the crossfire and your standing with the press takes a real hit. Go out of your way to keep them safe and that's noticed too. 🧠 **A Mind That Actually Remembers** Morale is separate from health and strain — how you're holding up emotionally, moving with real wins and losses, settling back toward neutral on its own. Pivotal moments — a first win, the mask coming off, trusting someone with what could end you — become permanent memories that resurface later, unprompted. šŸŽ­ **A Secret Identity That Means Something** Set a civilian identity, let someone in on the secret deliberately, or let someone find out the hard way — tracked differently, because a confidant and a threat aren't the same thing. šŸ”„ **Play Either Side** `/role villain` swaps which side is hunting which, with its own name pool and version of everything. Switch back whenever; nobody already in the story forgets what happened. šŸŽ“ **Hero Schools & Academies** If your character trains somewhere, register it and it gets its own flavor of crisis — ranking trials, faculty scandals, cohort rivalries — that only shows up once you're enrolled. šŸ™ļø **A Named City, Not Just "The City"** `/city NAME` gives it a real identity — its own Story Card, its own threat level. Move somewhere genuinely new and naming it again archives the old one, instead of inheriting a crisis history that never happened there. 120+ crisis types across ten districts, plus a set for a registered team, with its own flavor for a villain crew, and reputation across five factions you can rename. šŸŽ® **Manual Control, Whenever You Want It** When automatic detection doesn't catch what you meant, resolve an incident, capture or release a villain, set your health exactly, undo a typo — one command away. šŸŽšļø **Stays Quiet Unless You Say Otherwise** One quiet line per turn by default. Turn on the full display if you like stat blocks, mute it completely if you don't, or grab a whole feel at once with a preset. šŸ’¬ **Commands** /role, /codename, /origin, /power, /weakness, /equipment, /ally, /hq, /cast, /jail, /faction, /rival, /villain, /team, /academy, /city, /universe, /civilian, /confide, /entrust, /scan for setup; /resolve, /capture, /defeat, /release, /escape, /health, /strain, /heal, /remove for control; /config, /preset, /status, /history, /memories, /help for the rest. Everything here is original — no franchise content baked in anywhere. Paste the four scripts in, take your first action, get a short note that it's running. From there it's just your story, remembered. Library/input/context/output https://github.com/amazingrand0mproductions-crypto/MASK-PROTOCOL/tree/main

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