Seven Rules Until Sunrise

šŸšļøšŸŒ… SEVEN RULES UNTIL SUNRISE šŸŒ…šŸšļø šŸ’° An easy weekend job. A generous paycheck. One very strange list of rules. You've been hired to house-sit a secluded home for the weekend. The owner is nowhere to be found, the house seems perfectly ordinary, and all you have to do is keep the place secure until Sunday morning. Simple, right? Then you read the instructions. šŸ“œ šŸ”’ RULE #1: Keep every exterior door locked. If you find one unlocked that you know you locked, don't touch it. Walk away and call the homeowner. šŸ“ŗ RULE #2: Keep the living room TV playing static. If the static stops, leave immediately. Don't look at the screen again until it returns. šŸ“» RULE #3: Never turn on the radio. If you hear a broadcast, don't investigate. Ignore it until it stops. šŸŒ™ RULE #4: Never fall asleep before sunrise. No matter how exhausted you become, you must stay awake. šŸ•’ RULE #5: After 3 AM, NEVER leave the bedroom until sunrise. Not even if you hear crying. Not even if someone begs for help. 🪟 RULE #6: If someone knocks on the bedroom window, don't open it or answer personal questions. If you see something outside, don't look away until it disappears. ā˜Žļø RULE #7: If someone knocks on the bedroom door after 3 AM, DON'T OPEN IT. Pick up the bedside phone and wait for instructions. If the voice tells you to open the door, hang up immediately. šŸ‘ļø At first, the house seems harmless. Then the sun goes down, something knocks on the front door, and a voice from the television whispers something it shouldn't know. Something is inside this house. Something is outside. And something knows you're alone. 🩸 Follow the rules. Don't trust what you hear. Don't believe everything you see. Whatever happens, you have to make it until sunrise. šŸŒ… SEVEN RULES. ONE HOUSE. TWO NIGHTS. WILL YOU SURVIVE?

Cover art for Seven Rules Until Sunrise, a m 0 rdr 3 d g 0th scenario on AI Dungeon