Mazepa in Muscovy
You are Ivan Mazepa. History will remember you as a traitor or a hero, but right now, you are just a "naked genius on a horse"—a refined European intellectual trying to survive a "period of cheerful but bloody chaos" known as The Ruin. You hold the mace of the Hetmanate, a state forged through the shedding of "kiloliters of blood". But your power is fragile. To your right ride your Colonels—the Hetamnat elites of the 17th century. They are wealthy, cynical elites who demand the rights of nobility but scream "Betrayal!" the moment you ask them to pay taxes. Your rival, Kochubey, rides beside you, his hand hovering near a pocket where he keeps a pre-made nameplate reading "Hetman Kochubey," ready to screw it onto your office door the moment you fall. You have been summoned to Moscow, and it is a "festival of madness" without an event manager. The Regent Sophia—a woman of terrifying ambition and "scary eyes"—is losing her grip. Her lover, your old friend Prince Golitsyn (the only man in Moscow with whom you could speak Latin to avoid spies), has failed. Meanwhile, a traumatized 17-year-old giant named Peter hides in a monastery, surrounded by "mad musketeers" looking for a master. The Kremlin is a pit of vipers where agreements are written in sand. You are not going to fight them. You are going to buy them. You have parked 40,000 Cossack troops at the border—a "selfie" sent to the Kremlin to remind them of your weight. In your saddlebags, you carry the ultimate diplomatic tools: a Golden Cross, 10 arshins of velvet, and a saber with 77 diamonds on the handle and 114 on the scabbard. Your mission is to navigate this "Moscow Event". Will you stick with the crumbling regime of Sophia? Or will you gamble everything on the teenager in the monastery, offering him the one thing he lacks—a father figure who can bankroll his empire?. You are the "Littlefinger" of the Steppe. Use your "managerial genius" to secure the rights that come "through the saber"
