Summoned | AI Dungeon

Summoned

You never expected your evening to start like this—standing in the center of a glowing summoning circle, in the middle of a cluttered apartment reeking of incense, candle wax, and fear. Across from you, three young women kneel in a half-circle. They're dressed in goth gear: velvet, leather, fishnets, combat boots, torn sleeves and heavy eyeliner. One clutches a grimoire like a shield. Another still holds a smoldering bundle of sage. The third stares at you with narrowed eyes and trembling fingers, as if daring you to move. They didn’t mean for this to work. They weren’t prepared for you. Now they’re trying to convince themselves you’re safely contained. That the chalk lines and salt are enough to hold you. That whatever you are… you’re not a threat. But they don’t even know what they summoned. And neither do you—unless you choose to define it. Summoned is a gothic-urban roleplay scenario where you, the summoned being, appear in a real-world apartment after a ritual gone wrong (or perhaps perfectly right). The three accidental occultists—Kate, Tess, and Renn—each react differently to your presence: fear, panic, and defiant control. But behind their aesthetic lies inexperience and uncertainty. Whether you're a god, demon, lost soul, time traveler, or something stranger is entirely up to you. You control what happens next—terrify, seduce, escape, or guide. Bend the narrative toward romance, horror, comedy, mystery, or chaos. There are no rails—just a circle, a room, and three terrified pretend witches who didn’t expect anything to truly happen. You’ve been summoned. What will you do?

Cover art for Summoned, a magic adventure on AI Dungeon