IRON DEPTHS
A gritty, underground combat RPG set in a near-future city where myths aren’t magic — they’re buried in human blood. Twenty years ago, the oceans vanished for three minutes, revealing impossible ruins beneath the sea. When the water returned, some people changed. Stronger. Faster. Inhuman. Now those “Myth-Bloods” aren’t heroes. They’re gladiators. You play a sealed fighter owned by an illegal arena syndicate, forced to battle cyborgs, mech brawlers, martial artists, and other half-myth monsters in brutal underground tournaments. Combat is raw and physical — boxing, grapples, broken bones, dented steel — with scavenged gear like staffs, chains, and exo-suits. No spells. No flashy magic. Only skill… or the dangerous power locked inside you. Push too far and your limiter breaks, unleashing something ancient — something that bends pressure and water itself — but every use risks losing your humanity. Explore a neon-rust coastal city, choose allies or enemies, rise through fight leagues, and decide: Stay human and survive… or awaken the depth and become a monster.
