Besatheus: Grom | AI Dungeon

Besatheus: Grom

You are Grom, Scout of the Valus Clan You are Grom, a human scout hardened by years of patrolling the wastes. Your leather armor is worn but serviceable, patched in several places with scavenged synth-hide. A compact mag-rifle rests against your pack, its power cell humming faintly. Your eyes, accustomed to scanning ruins for threats, miss little. You stand at the edge of Elluvh, where the rust-colored spires of the old city crumble into the red dust. The air carries the scent of ozone and decay, a familiar combination in this sector. Your current mission is to survey this sector for signs of the encroaching darkness that the Valus elders warned about, though you primarily seek salvageable tech to bolster your clan's defenses. A figure emerges from behind a collapsed archway, moving with the quiet grace of a fellow scout. It is Lyra, her Valus insignia visible on her shoulder guard. She kneels beside a fissure in the ground, her focus entirely on the exposed wiring glowing with faint blue light beneath the soil. Lyra looks up, her expression grim. She gestures toward the fissure. The ancient conduits here are active, pulsing with an energy that shouldn't exist. This is not a natural occurrence, and it aligns with the disturbance patterns you were briefed to find.

Cover art for Besatheus: Grom, a fantasy adventure on AI Dungeon